Using Virtual Reality Modelling in Cultural Management, Archiving and Research Conference Paper uri icon

abstract

  • This paper outlines how the Ortelia project's 3D virtual reality models have the capacity to assist our understanding of sites of cultural heritage. The VR investigation of such spaces can be a valuable tool in 'real world' empirical research in theatre and spatiality. Through a demonstration of two of Ortelia's VR models (an art gallery and a theatre), we suggest how we might consider interpreting cultural space and sites as contributing significantly to cultural capital. We also introduce the potential for human interaction in such venues through motion-capture to discuss the potential for assessing how humans interact in such contexts.

publication date

  • 2009

published in

  • Conference Proceedings EVA, British Computer Society

publisher

  • BCS: The Chartered Institute for IT

presented at

  • British Computer Society conference 2009, London